Instead, they’re the gadgets that hoover up intelligence and information about the battlefield. The most interesting bits of equipment in the game, though, are not the ones that shoot people. Like any good military shooter, Future Soldier has a giant selection of guns to choose from, and the Gunsmith customization mode offers umpteen million different potential combinations of barrels, suppressors, sensors, laser sights, and so on. The player character still takes the lead in scouting out the battlefield, figuring out who to shoot and when to shoot them, but the team members still do enough heavy lifting to make them feel like more than just color commentary. Ubisoft calls this a “sync shot,” and aside from looking cool when four bad guys all fall at once, it’s a great way of incorporating teamwork into the stealthy side of the game. Once you tag as as many targets as you care to kill, hold down the fire button and the Ghosts all shoot at once. In an active gunfight, picking targets adds up to saying, “When you get a chance, shoot that guy.” During the sneaky parts of the game something more interesting happens - tagging a target assigns a Ghost to lock on him and wait. Guiding the entire team, then, is a matter of scouting the battlefield, picking out targets, and showing the A.I. When they don’t have a specific target to focus on, the other three generally do their own thing as the artificial intelligence dictates. In Future Soldier, the player directly controls only one member of the four-man Ghost squad. It just means that none of the challenge comes from fighting with a complex control scheme. None of this takes away from the challenge of surveying the environment, learning enemy patterns, and using camouflage to keep out of sight. Hold down the movement button, and he automatically hops over any obstacles and charges to that new spot. Shift the camera around and the character smoothly locks on to whatever bit of cover lands in the center of their view. Moving around the environment, for instance, uses a very cool context-sensitive system for picking new cover points. In some ways, evolution has taken the game in the right direction. Future Soldier isn’t quite a run-and-gun action game, but it’s getting there.
Over the years, the series has gradually picked up the pace. It wasn’t quite a strategy simulation, but it was close. The original Ghost Recon was a very slow, very deliberate first-person shooter.
We can all be glad that Ubisoft has confirmed that there would be continuous updates in this game's lifetime and there will be a patch which would fix out these major problems.Three top investment pros open up about what it takes to get your video game funded.
There were reports of frame drops, Xbox 360 buttons appearing during gameplay, forced black borders on the screen and there were several display related errors.Įven though, the game was being highly anticipated by the fans, the fans were baffled on the bugs and problems faced on the first day of the PC launch. Some of the major issues faced by the users were that the game did not recognize the Mouse and the WASD keyboard controls.
See details for the day-one update here." "We'll try to keep you posted as much as possible regarding the future updates. "There are multiple updates planned over the life of the game and here is some additional information on to what exactly each type of update contains. "Hello! The team continues to work hard, improving the game experience, supporting the title and listening to the feedback," said Ubisoft's community developer Antoine Emond.